Emotion Designers: Impactfull Low Impact Games

Description: More and more central to our human concerns,…
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Panel Sanlo: Managing a game company: from covering blindspots to scaling

Description:  The games industry's in a constant state of…

Thoughtfish: Real World Gaming - How real world data can improve player experience

Description: In a competitive field like the gaming industry…

The 4 Winds Entertainment | IGDA: Improving Game Credits at Your Studio

Description: Game accreditation is a pain point for the…

Gamelab Istanbul: Player prediction and Risk Analysis supported by Artificial Intelligence

Description: The pathfinding problem in game development…

Ubisoft: Narrative Design for a Hero-Based Rogue-Lite: Mighty Quest Rogue Palace

Description: As games are an interactive medium, every new…

Braintelligence: Neuroanalytics in Action: Transforming Game Development

Description:Game design backed by neuroanalytics can revolutionize…

Blitworks: Development setup to make easier console porting

Description: A publisher receives tons of projects, which…

Crytek: Crafting Narrative Cohesion Across Quarterly Live Events

Description: This session presents a structure for creating…