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speaker Micro Blitworks: Development setup to make easier console porting
Development

Blitworks: Development setup to make easier console porting

Date : Thursday, November 2nd - 13.00 - 13.30 >

Description: A publisher receives tons of projects, which they sometimes have to discard for technical reasons, or they encounter problems during the porting process, which impacts their conversion costs (and therefore, their final profits). Knowing in advance what those typical problems are, in order to prepare the game for a smooth conversion, will result in a more agile development process, as well as improve its eligibility for a potential publisher.
Intended audience: Programmers and producers will make the most out of this session.
Key takeaways: Attendees will learn good game production and development practices to speed-up the porting and publishing tasks, in areas like input schemes, translations, performance, QA, art resources and other general production areas.

Speaker(s)

Emilio Molina Cazorla