Emilien Gorisse is a French game producer at SEGA’s Amplitude Studios, a team of quality-driven video game lovers, who want to create the finest strategy games hand-in-hand with the players thanks to the Games2Gether platform. He is currently working on Humankind, the studio’s take on historical 4X games, launched on August 2021. Before that, he was a producer, game designer, and programmer at Ubisoft Nadeo, the studio behind the beloved racing game Trackmania, after a first career as a decisions mathematics consultant. He has an engineering degree in computer science, alongside master’s degrees in applied mathematics and game design. He’s currently training hard to get better at cooking desserts, especially chocolate mousse.

Émilien Gorisse sessions

Expanding Humankind: 14 lessons learned from 14 months of live production
Thursday, November 3rd

Brace yourself for the best moment of the production: the live phase! Humankind is not our first (and hopefully, nor our last) live game, but it sure gave us interesting insights about how the community and the production team could dance together all night long. But who is leading? We will discuss 14 things I […]