
EMOTION DESIGNERS: 影响力十足的 IMPACT GAMES
Description: More and more central to our human concerns,…

PANEL SANLO: 管理一家游戏公司:从弥补盲点到扩大规模
Description: The games industry's in a constant state of…

育碧:英雄版侠盗精简版的叙事设计:强大的任务侠盗宫
Description: As games are an interactive medium, every new…

Thoughtfish:真实世界游戏-真实世界数据如何改善玩家体验
Description: In a competitive field like the gaming industry…

The 4 Winds Entertainment | IGDA:提高工作室的游戏积分
Description: Game accreditation is a pain point for the…

Saber Interactive:开放世界游戏:隐藏的问题
Description:The success of many open-world games has spurred…

远程控制:多动症和游戏开发——考虑神经多样性促进包容性工作环境的理论与实践
Neurodiversity in the workplace is not a decision that's…

Pikoya:在2个月内构建HTML5游戏分发平台:技术奥德赛
Description: In this session, I will unveil the methodology…

更多游戏工作室:移植很糟糕,但你可以做好准备!
Description: The video game industry is constantly evolving,…

Gamelab Istanbul:神经网络与A*算法在寻路中的比较
Description: The pathfinding problem in game development…