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speaker Micro 远程控制:多动症和游戏开发——考虑神经多样性促进包容性工作环境的理论与实践
Development

远程控制:多动症和游戏开发——考虑神经多样性促进包容性工作环境的理论与实践

Date : 11月2日,星期四 - 10.00 - 10.30 >

Neurodiversity in the workplace is not a decision that's made by founders, HR or team leaders - it's a reality that we will inevitably face sooner or later as the company grows. Statistics show that at least 1 in every 10 people in the games industry has ADHD. In this talk, the speaker will focus on the Attention Deficit Hyperactivity Disorder spectrum as the most common one. You'll learn how to identify ADHD, its impact on daily work, possible adaptations and strategies to help yourself and your people. The insights presented are based on personal experience and statistical data gathered specifically for this talk.
Intended Audience: Founders, Managers, HR, Developers, and any other professionals who work with people who have ADHD or suspect they might have it. The talk is suitable for anyone interested in learning more about neurodiversity in game development work. No prerequisite knowledge is necessary for understanding the content, as the speaker will explain the basics of ADHD and how it affects the brain and behaviour.
Key Takeaways: Based on the insights and learnings of this talk you'd be able to facilitate an inclusive and productive work environment that will let you utilize the most of your team potential. The session will cover practical tips and strategies that can help game developers with ADHD improve their work and well-being.

Speaker(s)

Borys Trienin