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speaker Micro Saber Interactive:开放世界游戏:隐藏的问题
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Saber Interactive:开放世界游戏:隐藏的问题

Date : 11月2日,星期四 - 14.00 - 14.30 >

Description:The success of many open-world games has spurred game developers, self-publishers, and third-party publishers to take the step of committing to these open-world games. However, despite the technology available and seemingly easy to use, it can be a trap that can result on a endless development, and burying much more money than anticipated. Developing a huge open-world game can be like an iceberg: there's a lot more underwater than what's in sight. "Large-Scale Open World Games: The Hidden Problems" is a lecture with practical cases collected during the development of video games with large open worlds, revealing hidden problems and how they can be avoided or solved.
Intended audience:A session for those who intend to develop, produce or publish a large-scale open word game. Using practical case-scenarios from "Dakar Desert Rally" videogame to explain issues and reveal solutions. To share hidden problems and ways to prevent or fix them.
Key takeaways: Improve open world design, reduce the development and QA costs. Increase the success and profitability of your open world game.

Speaker(s)

Paulo Gomes