Date : 11月2日,星期四 - 11.30 - 12.00 >
Description: The pathfinding problem in game development is traditionally solved with the A* algorithm. Artificial Intelligence creates new alternatives to the traditional algorithms. In this C++ coding workshop, characters will find their way using neural networks.
Intended audience:Game developers from companies of all sizes
Key takeaways: Developers learn how to code a pathfinding task using artificial intelligence and C++ language.