Valentina “Val” Tamer is a Senior Narrative Designer at Ubisoft Paris Mobile. In the past, she’s worked for the mobile developer King (Candy Crush franchise) and the indie developer Daedalic Entertainment (The Pillars of the Earth and The Night of the Rabbit). With 8+ years of experience in the industry, she’s written and designed for a wide range of PC, console and mobile games.

Valentina Tamer sessions


Ubisoft: Narrative Design for a Hero-Based Rogue-Lite: Mighty Quest Rogue Palace
Thursday, November 2nd

Description: As games are an interactive medium, every new project poses the question HOW we want to convey its story. The first part of the answer usually lies in its game design, and how players are meant to interact with it. To gain insights into this topic, we’ll do a deep-dive into the recently released […]