Games made in France pitch

Tuesday, October 29th

À Room 4 Pitch By: Games made in France pitch

25 French young companies will have 2 minutes each to pitch their game project and convince the world to partner for investment, publishing or distribution. This session is a must attend if you are looking for great new games. This session has been made possible by the FAJV support within Games Made in France project.

Indie Development Awards Pitch

Wednesday, October 30th

À Room 4 Categories: Pitch By: Indie Development Awards Pitch

Our Indie Development Awards nominees (and winners!) will be pitching their games for 5 minutes each: if you are a publisher, then you should come to this session to find your next best game!

Les soutiens publics à l’industrie du jeu vidéo en France

Tuesday, October 29th

À Room 4 Categories: Publishing / Business By: Lionel Prevot, Centre national du cinéma et de l'image animée (CNC) Marie-Pierre Bouvet, Ministère de l’économie et des finances - Direction Générale des Entreprises (DGE) Edouard Tunc, Institut pour le Financement du Cinéma et des Industries Culturelles (I.F.C.I.C.) Romain Dudognon, Bpifrance

Description: TBA

Next-Gen Business

Wednesday, October 30th

À Room 4 Categories: Publishing / Business By: Martijn Van Doorn, DDM Terence Mosca, Tequila Works Heikki Repo, Cornfox & Bros Julien Bourgeouis, Artisan Game Studios

Description: Moderated panel with a selection of independent developers and publishers to discuss the anticipated changes in the industry over the next year and beyond. What do new streaming technologies, emerging platforms and subscription services mean from a business perspective and how are developers and publishers adapting their business models to be future-proof. Audience: Whether […]

So Videogame ! Quittez Paris pour développer votre studio indé

Tuesday, October 29th

À Room 4 Categories: Publishing / Business By: Stéphane Natkin, La Compagnie des Martingales Fabrice Carré, Bordeaux Games David "Blackmagic" Elahee, Headbang.club Antonin Demeilliez, Seed by Seed

Description: Quels sont les besoins des studios indépendants pour créer et surtout développer leurs jeux et leur activité ? Eléments de réponse et exemples concrets avec Fabrice Carré (Shynipix), David Elahee (Headbang Club) et Antonin Demeilliez (Seed by Seed). Au-delà des conseils et astuces pour réussir, les Speakers expliqueront comment ils ont trouvé toutes les […]