Elisa Farinetti, class 1987, former web/app developer, co-founded Broken Arms Games studio together with Yves Hohler in 2017. Passionate about technology and games, she deeply believes in sharing information to improve indie studios life.

Elisa Farinetti sessions

Hundred Days - Winemaking Simulator and its self-publishing strategy
Friday, November 4th

Description: This lecture will go through Broken Arms Games’ post-release strategy for “Hundred Days – Winemaking Simulator” in order to keep up sales numbers and make the most out of the game for a year straight. Taking care of a released product daily is making a huge impact on Broken Arms Games’ finances and we […]