Date : 11月3日,星期五 - 13.30 - 14.00 >
Description: HTML5 as a standard has been on the market for quite some time, but how can it help mobile games? In her session Olga will tell how in a post-IDFA world HTML5 games can help with user acquisition for mobile games and what technologies to use and what platforms to consider
Intended audience: The session will help mobile publishers and developers, producers and marketing managers to understand new ways for distributing and acquiring the users for their titles
Key takeaways: Attendees will learn about new distribution channels for their games and the technical side of things they should consider