James Rawlings is a Lead Narrative Designer on Hunt: Showdown at Crytek designing the future of update-driven story content for the extraction shooter genre.

Justin Hellstrom is a Narrative Designer at Crytek writing events for Hunt: Showdown.

James Rawlings sessions


Crytek: Crafting Narrative Cohesion Across Quarterly Live Events
Thursday, November 2nd

Description: This session presents a structure for creating a cohesive narrative experience across multiple live event updates. Using Hunt: Showdown’s continued success as the backbone for this talk, we showcase a framework for creating holistic narrative content on a quarterly basis. This framework can help new Live Service games set up their story content for […]