Thinking about building an inhouse Localization team? The 5 Ws and How
Date : Wednesday, October 30th - 13.00 - 13.30 > Room 3
Description: Here’s the truth: Localization is still far too often considered as a pain by many developers and publishers. Don’t deny it! This is a fact… and also one of my key learnings after 20 years in the videogame localization industry.
Unfortunately, if you don’t keep an expert eye for it, localization costs can become quite substantial, and localization quality quite disastrous.
So, whether you want to gain more control and efficiency on your localization efforts or simply start designing localization-friendly games to better target non-English speaking users, I have good news for you: it’s never too late to do things right! And I’m more than happy to help guide you through the process of building an inhouse Localization team!
Audience: Any publishers and game studios, indies or not, who want to better serve their international audience thanks to a smart localization strategy.
Attendee Takeaways: After these 25 minutes, you will know why, where, and when to build your Localization team, who should be part of it, what they should focus on, and how they can help you drive your localization strategy effectively!