
Conferences and sessions
Creating Meaningful UX Processes For Indies On a Budget
Wednesday, December 1st
Development By: Lukasz Stawarz, All in! gamesDescription: This talk will teach listeners how to easily turn day to day development actions into UX research efforts that can help developers create more user-friendly games and, in turn, cater to wider audiences. The key pillars of the presentation focus on designing, (play)testing and debriefing analyzed through a UX lense, identifying possible ways developers […]
From Developer to Publisher – 5 Steps for a Smooth Transition
Tuesday, November 30th
Categories: Publishing / Business By: Anya Stoyanova, Imperia Online JSCDescription: The topic will reveal how Imperia Online has covered both sides of the coin. Anya Stoyanova, Senior Marketing and BizDev Manager, will be taking you step by step through the transition from a Developer to a Publisher. Is this the new trend? How actually Imperia Online has decided after 16 years being a game […]
How to Speak MENA: Best Practices for Products, Publishing and Live Ops in the Arabic Speaking Market
Wednesday, December 1st
Categories: Publishing / Business By: Dina Rashdan, Tamatem GamesDescription: Products Manager at Tamatem Games will be discussing the different elements that come into play to successfully publish and release a mobile game in the MENA region. Localization is a very intricate process that mobile game developers do not fully understand when releasing their games in foreign markets. Dina will be discussing the importance […]
Launching June’s Journey in MENA: learnings from Wooga
Tuesday, November 30th
Categories: Publishing / Business By: Alia Lassal, Wooga GmbHDescription: Launching a product in a new market is never easy and requires a lot of research and effort. After significant growth in 2020 and a successful launch in the Asia-Pacific region, June’s Journey, Wooga’s successful story-driven hidden object game was launched in the Middle East and North Africa earlier this year. From market research, […]
Meditation for game developers
Thursday, December 2nd
Categories: Development By: Jan Meppen, LUDINCDescription: Mental health is a topic rarely discussed but it has now become more important than ever, especially in the games industry. In this talk, you will learn how to build practices and routines that help improve your life and stay sane in challenging situations. I will share my own experience of building a regular […]