Since starting his career at major global record companies (EMI Music, Warner Music) in The Netherlands, Elliot headed acquisition teams in various entertainment companies. In 2014, Elliot joined Israeli games developer Plarium as part of the media team, where he established the European business for Plarium’s web titles. Since then he spearheaded Plarium’s first move, on mobile, into Asian markets and today is responsible for the cooperation with Apple, Google and other key partnerships.

Elliot Hollander sessions


How to launch your mobile game
Thursday, October 25th

Description: thousands of apps are launched every year on the App Store and Play Store, but only very few mobile games are still promoted a year down the road. Millions of dollars are spent to reach a global audience, often on a flawed product. How can you avoid spending time and money on a flawed product […]